Categoría: Blog
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Saving the rainforest, AI multiplication, and more: THE WEEKLY RECAP (2022#40)
Extremely packed week. Lots of stuff happening at the same time in the world (Nobel prizes, Tesla robots, AI learning to do matrix multiplications really well), but also at home (new lab, here I come!). Let’s get to it: Do the robot🤖 In the same week, we had robot presentations (nothing too interesting there, to…
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Drake’s legacy, old clams, and more: THE WEEKLY RECAP (2022#38)
This week we have an impressive application of fiber optics sensors, the story of Frank Drake, a cool interview with Martin Rees, more stories on the development and implications of AI, and some troublesome news about twitch. Let’s start: Whales, turtles, and an old clam A couple cool articles and a sad curiosity this week.…
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Ig Nobels, cockatoos at war, and more: THE WEEKLY RECAP (2022#37)
Lots and lots of interesting things this week. We keep watching AI’s evolve, more and more people start realising tech gurus tend to lie a lot, an interesting fight between humans and birds? Ethereum is reducing energy consumption 99.9%, the IG Nobels, and another reason for going green that might finally convince deniers. Let’s start:…
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Selling fear, garbage islands, and more: THE WEEKLY RECAP (2022#36)
This week we had some Apple announcements, more pieces on text-2-image models (Stable Diffusion), and a worrying piece on the contamination of seas. Let’s start: Selling the Apocalypse for profit Nice piece that talks about a recent trend on consumer electronics. A few years ago, Apple used to make adds with people dancing in funny…
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AI artists, postdoc scarcity, and more: THE WEEKLY RECAP (2022#35)
Back to the routine, and even though the return has been a bit hard, I still had the energy to read some interesting stuff. This week we have some links on the effects of AI art generation and surveillance, and a few examples on how rotten the academic world is (but also some measurements that…
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Cult of the Lamb – Análisis
Fecha de salida: 11 de Agosto, 2022Género: Fusión de Roguelike y GestiónVersión jugada: 1.0.8Duración: ~15 horas (dificultad jugada: difícil) Durante la última década, muchos estudios independientes han explorado todos y cada uno de los rincones de un selecto grupo de géneros. Por ejemplo, desde que Derek Yu publicó Spelunky, los aficionados a los roguelikes hemos…