Categoría: My Research
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Easy Ghost Imaging simulations (and some codes to do it at home)
A few weeks ago I gave a short seminar on how to do very simple Ghost Imaging simulations. So simple that you can run then in your latptop in a few seconds (or minutes), and you can use them as building blocks to develop larger projects. I created a Github repo with all the codes…
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Large field-of-view non-invasive imaging through scattering layers using fluctuating random illumination
During my stay in Paris, one of the topics I have been working on is related to the problem of imaging objects hidden by scattering media. While seeing stuff through transparent materials is quite easy, the thing becomes much more complicated when light gets randomly deviated in all directions. This might seem quite a particular…
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Giga-voxel multidimensional fluorescence imaging combining single-pixel detection and data fusion
Some time ago I wrote a short post about using Data Fusion (DF) to perform some kind of Compressive Sensing (CS). We came with that idea when tackling a common problem in multidimensional imaging systems: the more you want to measure, the harder it gets. It is not only the fact that you need a…